Knot

This is a simple proof-of-concept for a game based around the idea of tying a shape into knots. The knots arebased on quadratic curves attached to a 9-tile grid so it moves predictably but not necessarily naturally. It's multi-touch enabled so you can move several different bits of the knot around simultaneously if you're on a touch device.

Drag the sections of the string around to create new patterns. If you match an existing pattern, a message will pop up. If you invent a new one, just type a name into the box below and save it. It'll be available the next time the game loads.

Patterns to look out for: circle, square, shuriken, springbok, bon-bon, shears, fox, deer, forgotten, bison, fat cat, skunk, star, squirrel, cockateel, shield, ghost, bunny, rocketship, yoda, woodpecker, samurai. Some of them are recognised when rotated or flipped horizontally or vertically, some aren't.

String style

Draw TileBoard (Debug mode)

Save Shape

Is this shape the same rotated 90°?

Is this shape the same rotated 180°?

Is this shape the same flipped vertically?

Is this shape the same flipped horizontally?